Search Publications Selection All Field Title Author From : To : Result Action Sort By : Relevance Date Descending Date Ascending Category Book Chapter (30) Book (13) Composition (1) Conference Paper (135) Journal Article (197) Others (13) Refereed Conference Proceedings (9) Department COM (66) ENG (50) GEN (1) M&S (5) MGT (73) MKT (23) SCM (69) SCOM (25) STFL (20) SHSS (1) SSC (10) AAD (6) ACY (8) CHI (2) EAF (15) GE (1) JAC (1) M&M (10) COMP (1) MSI (11) Keyword , Brand Awareness (1) 3D-CNN (1) AI and Game-based Learning (1) AI tool (1) Academic holism (1) Academic performance (1) Action Research (1) Action recognition; (1) Addiction to digital technology (2) Advanced manufacturing (1) Advertising Believability (1) Advertising Creativity (1) Advertising, learning-orientation, integrity, brand recognition, purchase intention (1) Affordances (1) Air cargo logistics (1) Air quality rank (1) Air traffic (1) Alignment (1) All-online Learning (1) Ambiguity (1) Approximate nearest neighbor search (1) Art education (1) Artificial Neural Networks (1) Artificial intelligence (1) Artificial neural network (1) Artificial neural network, economic growth, human capital, inequality, machine learning (1) Asian (1) Ask performance (1) Assembly process (1) Assessment (1) Assessment for learning (1) Association rule (1) Attitude towards learning (1) Augmented reality (1) Automated assessment technology (1) Automatic context switching, blind source separation, independent (1) Bayesian model (1) Bayesian network (1) Behaviorist learning (1) Being-doing-knowing; documentation; transmission; intangible cultural heritage (ICH) (1) Big data (1) Big data analytics (1) Blended learning (1) Blockchain (1) Blockchains (1) Branding (1) Bus passenger flow statistics (1) CART feature selection (1) CDA (1) CHINA (1) CO2 emissions (2) COMPUTING AND MATHEMATICS (1) COVID-19 (1) COVID-19 pandemic (2) CRS (1) Cantonese (1) Capstone project (1) Carbon emissions (1) Career Commitment (1) Career Satisfaction (1) Career Success (1) Career placement (1) Careers (1) Case competition (1) Cervical cell classification (1) Challenging job demand (1) Challenging job demands (1) ChatGPT, assessment exercise, academic integrity, ethical use (1) Chatbot (1) Children Educaiton (1) Children's picture books (1) China (2) Chinese (1) Chinese Culture (1) Chinese EFL students; peer review; decision-making patterns; perceptions of english writing (1) Chinese family migration (1) Chinese language (1) Chuci, philological research, bibliography, collation (1) Civic education (1) Civic engagement (1) Class Imbalance (1) Classification and Regression Tree (1) Clickers (1) Co-operative distributed process mining (1) Cohesiveness (1) Collaborative learning (1) Collaborative learning; social learning; innovative pedagogy; higher education; Community of practice; Scholarship of Teaching and Learning (1) College interpreting programmes (2) Commercialization (1) Commitment-trust (1) Communication Efficiency (2) Communication strategies (1) Community impacts (1) Community of inquiry (1) Compensation-Based Micro-Task Crowdsourcing (1) Complementarity (1) Complete separator (1) Computer science education (2) Computer vision (1) Computer-mediated communication (2) Conditional independence (1) Configuration (1) Confucian Heritage Culture settings (1) Constructivist learning (1) Consumer Ethics (1) Consumer Psychology (1) Consumer behaviour (1) Content Analysis (1) Context, cross-cultural research, culture, employee silence, voice (1) Contextual cueing (2) Continued Participation Intention (1) Continuous assessment (1) Convergence Analysis (1) Convergence versus divergence, (1) Coronavirus (1) Corporate image (1) Corporate social responsibility (1) Counterfeit consumption (1) Covert retaliation (1) Creating shared value (2) Creative performance (1) Creativity (4) Critical discourse analysis (1) Critical literacy (1) Critical thinking (1) Cross-country analysis (1) Cross-jurisdictional comparisons (1) Cultural Convergence vs. Divergence (1) Cultural differences (1) Culture (1) Culture; Influenza; Human; Nurses; Social benefits; Social influence; Vaccination (1) Culture; electronic word of mouth; platform design (1) Customer relationship management (1) Customer-to-manufacturing (C2M) (1) Customization (1) Cyberbullying (1) Data augmentation (1) Data driven predictive analytics (1) Data visualization (1) Debugging (1) Decision support (1) Deep learning (4) Deep learning, design, front-end design, transfer learning, user-generated content (1) Deep learning; Surface linguistic features; Multimodal learning; Deep belief network; Online health expert question-answering services; Social features (1) Deep reinforcement learning (2) Depression (1) Dermoscopy (1) Design (1) Design, Customization, Deep learning (1) Developmental experiences (1) Developmental outcomes (1) Digital Humanities (2) Digital Learning (1) Digital Library (1) Digital and Online Communication (1) Digital financial inclusion (1) Digital learning (1) Digitisation of the economy (2) Distance learning (1) Distributed Learning (2) Door-in-the-face technique (1) Dual Process (1) Dynamic Systems Theory (1) E-Learning, flipped classroom model, flipped learning technology, teaching, learning platform, digital learning, learning experience, learning technology, education technology (2) E-commerce (2) E-commerce supply chain management (1) E-fulfilment (1) EFL oral practice (1) Economic Growth (1) Education (1) Education policy (1) Education technologies (1) Education transformation (1) Educational Technology (1) Educational technologies (2) Effective teaching approach (1) Emerging leaders (1) Emic vs etic (1) Emigration (1) Emotion (1) Employee creativity (1) Employee training (1) Empowering leadership (1) English (Second Language) (1) English for academic purposes (1) English language apps (1) English vocabulary (1) Enhancing Teacher Resilience (1) Entrepreneurial Readiness (1) Entrepreneurial ecosystems (1) Entrepreneurs (2) Entrepreneurship (1) Environmental Kuznets Curve (1) Ethics, Technology Regulation, Pedagogical Method, Problem-based Learning, Scenario-based Learning (3) Excess Risk (1) Expectancy Theory (1) Experimental learning (1) Extreme learning machine (1) Face-to-face interaction (1) Fairy-tale reimagination (1) Feature Identification (1) Federated learning (1) Feedback and Assessment (1) Feedback seeking (1) Feelings of mistreatment (1) Felt obligation (1) FinTech (1) Financial Data Analytics (1) Financial vulnerability (2) Firm Growth (1) Flight reliability (1) Flipped Classroom (2) Focus Group (1) Followership (1) Food traceability, operating capabilities, marketing capabilities, organizational learning, environmental dynamism, food firm performance, China (1) Forecasting (1) Formal writing (1) Fuel consumption (1) Functional adequacy (1) Fuzzy front end (1) Fuzzy inference system (1) Games (1) General Education (1) Generative artificial intelligence (1) Generic skills (1) Glioma grading, Multimodal learning, Missing modality, Representation learning (1) Goal orientation (1) Gradient Truncation (1) Grammatical accuracy (1) Greenfield FDI (1) Hashing , Sketching , Dimension reduction , Online learning (1) Heterotrait-monotrait (1) Higher education (3) Higher education; professional development; teaching resources; peer to peer learning; Pedagogical research (1) Holistic scholarship (1) Hong Kong (8) Hong Kong Immersive technology Journalism education UTAUT VR (1) Hong Kong Returnees (1) Hospitality Industry (1) Host Country Workforce Training (1) ICT transformation (1) IIoT (1) INVESTMENT (1) Identity (1) Immersive learning (1) Immersive technology (1) Immersive virtual reality (2) Impact of COVID-19 Pandemic on Higher Education (1) Improving classroom teaching (1) Inclusion, Creativity, Team cognitive diversity, Team learning (1) Individual motivation; person-centered approach; profile analysis; regulatory focus; voice behavior (1) Industrial intelligence (1) Industry Structure (1) Informal learning (1) Information (1) Innovation in Language Teaching (1) Instagram (1) Instance theory (2) Instructional design (1) InsurTech (1) Integration (1) Intellectual Property Infringement (1) Interacrive Learning (1) Interactive Activities (1) International Human Resources (1) Internship (1) Internship · Stakeholder theory · Expectancy theory · Supervisors (1) Internship, case competition, overseas exchange, academic performance, career placement (1) Intrinsic motivation (1) Invention (1) Job Performance (2) Kernel , Buffer storage , Training , Learning systems , Data mining , Support vector machine classification (1) Knowledge Sharing (1) Knowledge management (1) Knowledge transfer (1) L2 Self (1) L2 learners (1) L2 motivation (1) L2 teaching (1) L2 writing (2) L3 Motivation (1) L3 self (1) LMX (1) Language Skills (1) Language apps (1) Leader-member exchange (LMX) (1) Leader-member exchange (LMX) Learning orientation Marketing capabilities Social learning theory (1) Leadership (1) Leadership attributes (1) Learner affect (1) Learner engagement (1) Learner motivation (1) Learner perception (1) Learner variables (4) Learner-centredness (2) Learning (2) Learning Apps (1) Learning English as a second language (1) Learning analytics (1) Learning computer programming (1) Learning effectiveness (2) Learning efficiency (1) Learning environment (1) Learning orientation (4) Learning outcome (1) Learning performance (1) Learning readiness (1) Learning-orientation (1) Learning-oriented assessment (1) Lexical diversity (1) Lexical formality (1) Lexical sophistication (1) Liberal studies (1) Lifestyle migration (1) Linguistic competence (1) Live online learning (1) Local adaptation (1) Logistics industries (1) Loyalty program communication (1) Loyalty program communication; Progress feedback; Regulatory focus; Culture; Reward pursuit (1) Loyalty programs, culture, feedback, reward pursuit, consumer motivation (1) Luxury (1) Luxury consumption (1) MNC Subsidiaries (1) MOA (1) Machine Learning (2) Machine learning (4) Machine learning; Clustering methods; Optimization; Numerical algorithms; Optimal trans- port (1) Management learning (1) Marketing capabilities (1) Marketing strategy (1) Mass customization; Product design; Natural languages; Companies; Industries; Semantics; Configurator design; deep learning; mass customization (1) Measurement instruments (1) Measurement scale validation (1) Media convergence (1) Mediation (1) Megacognition, declarative knowledge, procedural knowledge, conditional knowledge, content analysis, sports management, sports media studies (1) Middling migrants (1) Mixed reality (1) Moral edge (1) Moral foundations (1) Moral relativism (2) Motivation (4) Motivation to learn (1) Multi-group analysis (1) Multi-job optimization (1) Multi-task learning (1) Multilayer Perceptron (1) National identity (1) Natural Language Processing (1) Needs (1) Needs-based Configuration (1) Negotiation (1) Neural network (3) Non-Fungible Token (NFT) (1) Non-Uniform Quantization (1) Non-oblivious Randomized Reduction (1) Novice programmers (1) Observational learning (1) Online Learning and Teaching (1) Online Self-Regulated Learning (1) Online algorithm (1) Online analytical processing (1) Online and blended learning (1) Online communities (1) Online education Pandemic Communication noise Effectiveness (1) Online education • Pandemic • Communication noise • Effectiveness (1) Open and independent learning (1) Openness to experience (3) Ordinal probit (1) Organizational Justice Theory (1) Organizational Learning (1) Organizational Performance (1) Organizational facades (1) Organizational learning (3) Overseas exchange (1) PCB (1) PEER EFFECT (1) PSO-SVM (1) Pallet loading problem (1) Pandemic (1) Pedagogical development (1) Perceived Risk (1) Perceived usefulnessof VR (1) Perceptions of Future (1) Perceptions of problems (2) Performance (1) Persistence (1) Personal finance (2) Personality (1) Political Attitude (1) Politicization (1) Popular Culture (1) Positive Learning Environment (1) Post hoc test (1) Post-pandemic Era (1) Pragmatic competence (1) Pre-task planning (1) Pretrained language model (PLM) (1) Price Prediction (1) Prime block (1) Privacy (1) Private University (1) Proactive personality (1) Proactivity (1) Problem-solving (1) Product Customisation (1) Product design (1) Proficiency level (1) Program output variant (1) Progress feedback (1) Prosumers (1) Psychological empowerment (1) Purchase Intention (1) Quality assurance (1) Quantization (2) Question formation (1) RFID education (1) Radio frequency identification (1) Random Forest (1) Reading input (1) Real-time demand forecasting (1) Recast (1) Regulatory focus (1) Remote Learning Environment (1) Representation Learning (1) Research methods (1) Resource allocation (1) Resource holding potential (1) Resource value (1) Resource-Based Theory (1) Restorying (1) Reverse hierarchy theory (2) Reward pursuit (1) Risk Minimization (1) Robust crew pairing (1) SSD algorithm (1) STEM (1) Saddle point problem, subgradient method, quasiconvex optimization, primal-dual approach, stochastic approximate (1) Salience (1) Salience, ambiguity, recast, young learners, task-based interactions, grammatical accuracy, question formation (1) Scale Development (1) Scale validity (1) Second language speaking (1) Second language writing (1) Self and peer assessment (1) Self-Determination Theory (1) Self-Efficacy (1) Self-Identity (1) Self-learning (1) Self-regulated learning (1) Self-schemas (1) Service leadership (1) Service-learning (5) Service-learning outcomes (1) Shakespeare (1) Singapore (1) Situated learning (1) Skill relationship (1) Social Cognitive Theory (1) Social Media and Psychology (1) Social Norms (1) Social learning (1) Social learning theory (1) Social media literary (1) Social network sites (1) Social presence (1) Social rank (1) Social repeated games; reinforcement learning; multi-agents; social norms (1) Socially Distanced Classroom (1) Soft systems methodology (1) Statistical models. (1) Status (1) Story continuation (1) Storytelling (1) Strategic planning; topic familiarity; task-readiness; fluency; accuracy; complexity (1) Structural learning (1) Student Engagement in Online Learning (1) Student developmental impacts (1) Student developmental outcomes (2) Student engagement; AWE feedback; Peer feedback; Teacher feedback; Second language writing (1) Student perceptions (1) Student program analysis (1) Student-centered approach (1) Students' creativity (1) Students' perception (1) Sustainability (1) System efficiency (1) TAM (Technology Acceptance Model) (1) TBLT (2) Talent management (1) Task-based assessment (1) Task-based interaction (1) Task-based language instruction (1) Task-based language teaching (1) Teach through Transmedia (1) Teacher Support in Online Learning (1) Teacher motivation, ESL teacher motivation, higher education teacher motivation, pedagogical development, self-efficacy (2) Teacher support (1) Teaching (1) Teaching and learning (1) Teaching and learning methods (1) Teaching creatively (1) Teaching during the pandemic (1) Teaching presence (1) Teaching resources, higher education, staff development (1) Teamwork (1) Technology education (1) Tertiary education (1) Tertiary training (2) Test-retest reliability (1) Text Embedding (1) Text length (1) The Peninsula Hotels (1) The Umbrella Movement of Hong Kong (1) Time perception, product configurator, mass customization, user interface, user experience (1) Time perspective (1) Time series modelling (1) Topic familiarity (1) Tourist misbehaviour (2) Tourists (1) Trajectory prediction (1) Translation validity (1) Transmedia (1) Travelling abroad experieences (1) Travelling abroad experiences (1) Triplet loss (1) Trust in leader (1) Trustworthiness (1) US (1) Undergraduates (1) Unique (1) University workshop (1) VR. journalism education. immersive technology. UTAUT. Hong Kong (1) Video essays (1) Virtual reality (2) Visual attention (2) Visual literacy (1) Visual search (2) Vocabulary building (1) Volunteerism (1) WTO (1) Wireless federated learning (1) Word embeddings, Collaborative decision, Multimodal learning, Convolutional neural networks, Factorization machines, Temporal features (1) Work-unit structure (1) Writing beliefs, decision-making and criteria use, peer review (1) Writing quality (1) XGBoost (1) Young learners (1) Youth (1) Youth activism (1) theme: learner diversity and identities, Learners, Diversity (1) 中國歷史 (1) 中華人民共和國國歌 (1) 雨傘運動 (1)